> SARTHAK_GAWARI // PORTFOLIO_KERNEL

> CLICK TO INITIALIZE SYSTEM

Establishes audio feed & interactive workspace

Unity Certified Developer

Game Developer & Systems Engineer

> Ex-Coding Head @ GameDevUtopia (GDU) • PICT Pune
Unity (C#) / Game Systems & Physics / MySQL / PostgreSQL

Final-year IT Engineer at PICT Pune architecting physics-driven gameplay systems, modular mechanics, and relational database systems.

[]

Project Archive

Block Blocker
★ GLITCHED '25 WINNER • GENESIS 4.0 STAGE 2

> Block Blocker

Glitched '25 champion: a precision 2D platformer built around a custom Negative-Edge input dispatcher. Tuned for locked 60 FPS performance across Android and WebGL despite visual deception and rapid time-trial gameplay.

Unity / C# Negative-Edge Input WebGL / Android Locked 60 FPS
Modular Vehicle Physics and Drivetrain System
★ MODULAR PHYSICS SYSTEM

> Modular Vehicle Physics & Drivetrain System

Solo-developed Unity vehicle system built on WheelCollider kinetics, with transmission and gear synchronization, rev matching, engine stall logic, synthesized exhaust audio, and swappable AWD / FWD / RWD drivetrains.

Unity / C# / WheelColliders Transmission & Gear Sync Rev Matching & Stall Logic AWD / FWD / RWD WheelCollider Kinetics Audio Synthesis
Kaalchakra
★ PICTORIAL '25 MAGAZINE RELEASE

> KaalChakra

GDU x PICTORIAL 2025 collaborative release. 2D platformer starring a warrior manipulating 4 chromatic Prahars (diurnal time-phases) to reveal interactive colliders. Led white-boxing, player kinematics, dynamic audio mixing, and customizable controls.

Unity 2D 4-Prahar Chrono White-Boxing AudioMixer
> SELECT * FROM risk_matrix;
QUERY OK: 10,482 records indexed.
> EXEC_TIME: 0.182s (<200ms)
> RISK_REDUCTION: 22% Default Drop
SQL SUITE

> Financial Risk & Analytics SQL Suite

Designed 3NF relational database systems implementing automated loan-risk scoring, fraud detection with SQL window functions (LAG/LEAD), and optimized views delivering sub-200ms analytical queries.

MySQL / PostgreSQL Relational Schema & Analytics LAG / LEAD / Views
[]

Experience

> LEADERSHIP & ENGINEERING

Ex-Coding Head — GameDevUtopia @ PICT

GameDevUtopia (GDU) • Pune Institute of Computer Technology (PICT)
AUG 2025 — PRESENT
  • Led the technical department of PICT's premier Game Development Club, mentoring developers in Unity C#, modular architecture, and Git workflows.
  • Directed technical development and team delivery for collaborative club releases, including KaalChakra (GDU x Pictorial '25).
[]

Credentials & Education

> Academic_Data
Pune Institute of Computer Technology (PICT)
B.E. in Information Technology • Dhankawdi, Pune
STATUS: 4TH YEAR 2023 — Present
D.Y. Patil Junior College, Shahunagar
HSC (Physics, Chemistry, Maths, IT, Geography) • 72.5%
2021 — 2023
Pius Memorial High School, Waki Chakan
SSC Maharashtra Board • 90.0%
2011 — 2021
> Certified_Badge
Google Play x Unity Game Developer Certified
Intermediate Level Developer • Google Play × Unity India Program
ID: 518d794dec1b4c00b76f9965a8206f24
Verify Credential →
> Additional_Certifications
Git & GitHub
Le Wagon
SolidWorks 3D
PICT Pune
MySQL RDBMS
GreatLearning
PostgreSQL
SimpliLearn
Vuforia AR (Unity)
CDAC ACTS
> GAME_SYSTEMS
Unity Engine, C#
Vuforia AR, Physics Systems
> ADDITIONAL_ENGINEERING_CAPABILITIES
JS, HTML5, CSS, SolidWorks
Canvas API, Parametric CAD
> TOOLING_EXPLORATION
Colour Extraction, 3D CAD
Canvas Utilities, SolidWorks
> DATABASE
MySQL, PostgreSQL
Normalized Schemas, Views
> UI_SYSTEMS
Figma, Unity Canvas
Game UI, State Machines
> WAITING FOR CONNECTION...

Get In Touch

Open for game systems, Unity C# architecture, and data-focused engineering opportunities.

> LOCATION Dhankawdi, Pune
>
>
>